mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-11 21:46:23 +02:00
Default to non-buffered rendering on ARMv6 as there appear to be some devices where it causes serious issues. Bizarre but this might reduce the problem a little.
This commit is contained in:
1 parent
57c247d19a
commit
b01cb8a6d0
1 file changed
+8
-1
+8
-1
@@ -101,7 +101,14 @@ void Config::Load(const char *iniFileName)
|
||||
#else
|
||||
graphics->Get("ResolutionScale", &iWindowZoom, 1);
|
||||
#endif
|
||||
graphics->Get("RenderingMode", &iRenderingMode, 1); // default is buffered rendering mode
|
||||
graphics->Get("RenderingMode", &iRenderingMode,
|
||||
// Many ARMv6 devices have serious problems with buffered rendering.
|
||||
#if defined(ARM) && !defined(ARMV7)
|
||||
0
|
||||
#else
|
||||
1
|
||||
#endif
|
||||
); // default is buffered rendering mode
|
||||
graphics->Get("HardwareTransform", &bHardwareTransform, true);
|
||||
graphics->Get("TextureFiltering", &iTexFiltering, 1);
|
||||
graphics->Get("SSAA", &bAntiAliasing, 0);
|
||||
|
||||
Reference in new issue
Block a user