Add axis event listener to the analog test screen.

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Jonas Höglund committed 2015-08-28 01:24:38 +02:00
1 parent c671b075d8
commit afb82e3998
2 files changed
+17 -1

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@@ -432,6 +432,21 @@ bool AnalogTestScreen::key(const KeyInput &key) {
return true;
}
bool AnalogTestScreen::axis(const AxisInput &axis) {
// This is mainly to catch axis events that would otherwise get translated
// into arrow keys, since seeing keyboard arrow key events appear when using
// a controller would be confusing for the user.
char buf[512];
if (axis.value > AXIS_BIND_THRESHOLD || axis.value < -AXIS_BIND_THRESHOLD) {
int value = axis.value > AXIS_BIND_THRESHOLD ? 1 : -1;
snprintf(buf, sizeof(buf), "Axis: %d (value %1.3f) Device ID: %d",
axis.axisId, axis.value, axis.deviceId);
lastKeyEvent_->SetText(buf);
return true;
}
return false;
}
void AnalogTestScreen::CreateViews() {
using namespace UI;