From ae2f710f1b2a69aeb3a3082729affc551ea58f5b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sun, 14 Jun 2026 18:41:25 +0200 Subject: [PATCH] Also apply the Tales of Phantasia X workaround to Tales of Phantasia FVE --- assets/compat.ini | 3 +++ 1 file changed, 3 insertions(+) diff --git a/assets/compat.ini b/assets/compat.ini index 95a945938a..229e84f009 100644 --- a/assets/compat.ini +++ b/assets/compat.ini @@ -2034,6 +2034,9 @@ ULKS46257 = true ULJS19073 = true NPJH50848 = true +# Tales of Phantasia FVE +ULJS00079 = true + [PersistentFramebuffers] # A few games render to framebuffers and count on them sticking around "forever", like Mahjong Artifacts. NPUZ00062 = true # Mahjong Artifacts (MJA)