mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-11-13 09:39:33 +01:00
Reset reporting on a new game.
This way "once" and "spam" no longer persist between runs. Makes it easier to test a bunch of games in a row without restarting in between.
This commit is contained in:
1 parent
a8b55c3e10
commit
ad8488ecc4
5 files changed
+41
-19
No files matched your search
@@ -647,7 +647,7 @@ void VertexDecoder::SetVertexType(u32 fmt, VertexDecoderJitCache *jitCache) {
|
||||
memset(&decFmt, 0, sizeof(decFmt));
|
||||
|
||||
if (morphcount > 1) {
|
||||
DEBUG_LOG_REPORT_ONCE(m, G3D,"VTYPE with morph used: THRU=%i TC=%i COL=%i POS=%i NRM=%i WT=%i NW=%i IDX=%i MC=%i", (int)throughmode, tc,col,pos,nrm,weighttype,nweights,idx,morphcount);
|
||||
DEBUG_LOG_REPORT_ONCE(vtypeM, G3D,"VTYPE with morph used: THRU=%i TC=%i COL=%i POS=%i NRM=%i WT=%i NW=%i IDX=%i MC=%i", (int)throughmode, tc,col,pos,nrm,weighttype,nweights,idx,morphcount);
|
||||
} else {
|
||||
DEBUG_LOG(G3D,"VTYPE: THRU=%i TC=%i COL=%i POS=%i NRM=%i WT=%i NW=%i IDX=%i MC=%i", (int)throughmode, tc,col,pos,nrm,weighttype,nweights,idx,morphcount);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user