Add/clarify some comments.

This commit is contained in:
The Dax committed 2014-01-31 23:18:34 -05:00
1 parent 9174e9772d
commit abe98775b2
2 files changed
+9 -2

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@@ -1,4 +1,4 @@
// Copyright (c) 2012- PPSSPP Project.
// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@@ -47,7 +47,10 @@ int PSPNetconfDialog::Init(u32 paramAddr) {
Memory::Memcpy(&request, paramAddr, size);
status = SCE_UTILITY_STATUS_INITIALIZE;
// Eat any keys pressed before the dialog inited.
__CtrlReadLatch();
StartFade(true);
return 0;
}
@@ -55,6 +58,8 @@ int PSPNetconfDialog::Init(u32 paramAddr) {
void PSPNetconfDialog::DrawBanner() {
PPGeDrawRect(0, 0, 480, 23, CalcFadedColor(0x65636358));
// TODO: Draw a hexagon icon
PPGeDrawImage(10, 6, 12.0f, 12.0f, 1, 10, 1, 10, 10, 10, CalcFadedColor(0xFFFFFFFF));
I18NCategory *d = GetI18NCategory("Dialog");
PPGeDrawText(d->T("Network Connection"), 30, 11, PPGE_ALIGN_VCENTER, 0.6f, CalcFadedColor(0xFFFFFFFF));
@@ -84,6 +89,8 @@ int PSPNetconfDialog::Update(int animSpeed) {
if (IsButtonPressed(confirmBtn)) {
StartFade(false);
status = SCE_UTILITY_STATUS_FINISHED;
// TODO: When the dialog is aborted, does it really set the result to this?
// It seems to make Phantasy Star Portable 2 happy, so it should be okay for now.
request.common.result = SCE_UTILITY_DIALOG_RESULT_ABORT;
}