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remove some redundant brackets
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@@ -102,8 +102,8 @@ DrawingCoords TransformUnit::ScreenToDrawing(const ScreenCoords& coords)
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ScreenCoords TransformUnit::DrawingToScreen(const DrawingCoords& coords)
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{
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ScreenCoords ret;
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ret.x = (((u32)coords.x * 16 + gstate.getOffsetX16()));
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ret.y = (((u32)coords.y * 16 + gstate.getOffsetY16()));
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ret.x = (u32)coords.x * 16 + gstate.getOffsetX16();
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ret.y = (u32)coords.y * 16 + gstate.getOffsetY16();
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ret.z = coords.z;
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return ret;
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}
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