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Plumb through a parameter for creating framebuffers of different color formats
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@@ -35,12 +35,12 @@ void VKRImage::Delete(VulkanContext *vulkan) {
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}
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}
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VKRFramebuffer::VKRFramebuffer(VulkanContext *vk, VkCommandBuffer initCmd, VKRRenderPass *compatibleRenderPass, int _width, int _height, int _numLayers, int _multiSampleLevel, bool createDepthStencilBuffer, const char *tag)
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VKRFramebuffer::VKRFramebuffer(VulkanContext *vk, VkCommandBuffer initCmd, VKRRenderPass *compatibleRenderPass, VkFormat colorFormat, int _width, int _height, int _numLayers, int _multiSampleLevel, bool createDepthStencilBuffer, const char *tag)
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: vulkan_(vk), tag_(tag), width(_width), height(_height), numLayers(_numLayers) {
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_dbg_assert_(tag);
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CreateImage(vulkan_, initCmd, color, width, height, numLayers, VK_SAMPLE_COUNT_1_BIT, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, true, tag);
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CreateImage(vulkan_, initCmd, color, width, height, numLayers, VK_SAMPLE_COUNT_1_BIT, colorFormat, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, true, tag);
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if (createDepthStencilBuffer) {
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CreateImage(vulkan_, initCmd, depth, width, height, numLayers, VK_SAMPLE_COUNT_1_BIT, vulkan_->GetDeviceInfo().preferredDepthStencilFormat, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, false, tag);
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}
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