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Clean up the OSD click callback code
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@@ -4,6 +4,7 @@
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#include <string_view>
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#include <vector>
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#include <mutex>
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#include <functional>
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#include "Common/Common.h"
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@@ -49,8 +50,6 @@ ENUM_CLASS_BITOPS(OSDMessageFlags);
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// Data holder for on-screen messages.
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class OnScreenDisplay {
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public:
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~OnScreenDisplay();
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// If you specify 0.0f as duration, a duration will be chosen automatically depending on type.
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void Show(OSDType type, std::string_view text, float duration_s = 0.0f, const char *id = nullptr) {
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Show(type, text, "", duration_s, id);
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@@ -90,8 +89,8 @@ public:
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void ClearAchievementStuff();
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// Can't add an infinite number of "Show" functions, so starting to offer post-modification.
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void SetClickCallback(const char *id, void (*callback)(bool, void *), void *userdata);
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void SetFlags(const char *id, OSDMessageFlags flag);
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void SetFlags(std::string_view id, OSDMessageFlags flag);
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void SetClickCallback(std::string_view id, std::function<void()> callback);
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struct Entry {
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OSDType type;
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@@ -102,9 +101,7 @@ public:
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std::string id;
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OSDMessageFlags flags;
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// We could use std::function, but prefer to do it the oldschool way.
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void (*clickCallback)(bool, void *);
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void *clickUserData;
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std::function<void()> clickCallback;
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int instanceID;
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double startTime;
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