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Fix build with clang-cl
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@@ -27,7 +27,7 @@
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static std::atomic_flag threadRunningFlag;
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static std::thread inputThread;
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static std::atomic_bool focused = true;
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static std::atomic_bool focused = ATOMIC_VAR_INIT(true);
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inline static void ExecuteInputPoll() {
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if (host && (focused.load(std::memory_order_relaxed) || !g_Config.bGamepadOnlyFocused)) {
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