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Restore functionality of "legacy key maps" in SDL.
For non-PPSSPP prototyping purposes.
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@@ -28,7 +28,7 @@ int MapPadButtonFixed(int keycode) {
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return PAD_BUTTON_A;
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case NKCODE_ESCAPE:
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case NKCODE_BUTTON_2:
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case NKCODE_BUTTON_2:
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case NKCODE_BUTTON_B: // same as NKCODE_OUYA_BUTTON_A and NKCODE_BUTTON_CIRCLE_PS3:
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return PAD_BUTTON_B;
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