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Savestate: The callback is already an std::function, so no cbUserdata value is needed.
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@@ -64,7 +64,7 @@
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#include "UI/RetroAchievementScreens.h"
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#include "UI/BackgroundAudio.h"
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static void AfterSaveStateAction(SaveState::Status status, std::string_view message, void *) {
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static void AfterSaveStateAction(SaveState::Status status, std::string_view message) {
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if (!message.empty() && (!g_Config.bDumpFrames || !g_Config.bDumpVideoOutput)) {
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g_OSD.Show(status == SaveState::Status::SUCCESS ? OSDType::MESSAGE_SUCCESS : OSDType::MESSAGE_ERROR,
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message, status == SaveState::Status::SUCCESS ? 2.0 : 5.0);
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