Use InitMemoryForGamePBP also for homebrew(PSP_PBP_DIRECTORY).

This commit is contained in:
LunaMoo committed 2017-05-24 18:12:35 +02:00
1 parent da8ac556e4
commit a67e5bc8db
1 file changed
+1 -2
+1 -2
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@@ -230,11 +230,10 @@ void CPU_Init() {
InitMemoryForGameISO(loadedFile);
break;
case IdentifiedFileType::PSP_PBP:
InitMemoryForGamePBP(loadedFile);
break;
case IdentifiedFileType::PSP_PBP_DIRECTORY:
// This is normal for homebrew.
// ERROR_LOG(LOADER, "PBP directory resolution failed.");
InitMemoryForGamePBP(loadedFile);
break;
default:
break;