From 85a1d0fb2e75e3978bf7f558cac0516a451d2c85 Mon Sep 17 00:00:00 2001 From: vnctdj Date: Sun, 22 Sep 2013 12:25:27 +0200 Subject: [PATCH 1/2] Revert to https://github.com/hrydgard/ppsspp/commit/4e3c4504b00986c82cada2edef3b1e34640df2b4 papel is wrong --- UI/GameScreen.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/UI/GameScreen.cpp b/UI/GameScreen.cpp index d36b5ed442..661fe17432 100644 --- a/UI/GameScreen.cpp +++ b/UI/GameScreen.cpp @@ -66,8 +66,8 @@ void GameScreen::CreateViews() { Choice *play = new Choice(ga->T("Play")); rightColumnItems->Add(play)->OnClick.Handle(this, &GameScreen::OnPlay); rightColumnItems->Add(new Choice(ga->T("Game Settings")))->OnClick.Handle(this, &GameScreen::OnGameSettings); - rightColumnItems->Add(new Choice(ga->T("DeleteSaveData")))->OnClick.Handle(this, &GameScreen::OnDeleteSaveData); - rightColumnItems->Add(new Choice(ga->T("DeleteGame")))->OnClick.Handle(this, &GameScreen::OnDeleteGame); + rightColumnItems->Add(new Choice(ga->T("Delete Save Data")))->OnClick.Handle(this, &GameScreen::OnDeleteSaveData); + rightColumnItems->Add(new Choice(ga->T("Delete Game")))->OnClick.Handle(this, &GameScreen::OnDeleteGame); if (host->CanCreateShortcut()) { rightColumnItems->Add(new Choice(ga->T("Create Shortcut")))->OnClick.Handle(this, &GameScreen::OnCreateShortcut); } From 4968cd56e5b1d48962938d9202c3ea58fc9e3851 Mon Sep 17 00:00:00 2001 From: vnctdj Date: Sun, 22 Sep 2013 12:43:54 +0200 Subject: [PATCH 2/2] Some translation changes "DeleteSaveData" & "DeleteGame" are now replaced by "ConfirmDelete" --- UI/GameScreen.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/UI/GameScreen.cpp b/UI/GameScreen.cpp index 661fe17432..b67b1fc797 100644 --- a/UI/GameScreen.cpp +++ b/UI/GameScreen.cpp @@ -156,7 +156,7 @@ UI::EventReturn GameScreen::OnDeleteSaveData(UI::EventParams &e) { GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true); if (info) { screenManager()->push( - new PromptScreen(d->T("DeleteConfirmAll", "Do you really want to delete all\nyour save data for this game?"), ga->T("DeleteSaveData"), d->T("Cancel"), + new PromptScreen(d->T("DeleteConfirmAll", "Do you really want to delete all\nyour save data for this game?"), ga->T("ConfirmDelete"), d->T("Cancel"), std::bind(&GameScreen::CallbackDeleteSaveData, this, placeholder::_1))); } @@ -177,7 +177,7 @@ UI::EventReturn GameScreen::OnDeleteGame(UI::EventParams &e) { GameInfo *info = g_gameInfoCache.GetInfo(gamePath_, true); if (info) { screenManager()->push( - new PromptScreen(d->T("DeleteConfirmGame", "Do you really want to delete this game\nfrom your device? You can't undo this."), ga->T("DeleteGame"), d->T("Cancel"), + new PromptScreen(d->T("DeleteConfirmGame", "Do you really want to delete this game\nfrom your device? You can't undo this."), ga->T("ConfirmDelete"), d->T("Cancel"), std::bind(&GameScreen::CallbackDeleteGame, this, placeholder::_1))); }