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Allow screenshot out of game.
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@@ -522,6 +522,9 @@ void TakeScreenshot() {
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int i = 0;
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std::string gameId = g_paramSFO.GetValueString("DISC_ID");
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if (gameId.empty()) {
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gameId = "MENU";
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}
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char filename[256];
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while (i < 10000){
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