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Rename namespace to PPSSPP_VK, remove indentation
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@@ -48,7 +48,7 @@
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#include "GPU/Vulkan/ShaderManagerVulkan.h"
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#include "GPU/Vulkan/VulkanUtil.h"
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using namespace PPSSPP;
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using namespace PPSSPP_VK;
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static const char tex_fs[] = R"(#version 450
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#extension GL_ARB_separate_shader_objects : enable
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