mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-09-04 03:35:19 +02:00
Don't use partial-restart unless debugger is present.
Works around #9666 for most practical purposes.
This commit is contained in:
@@ -566,6 +566,15 @@ namespace MainWindow {
|
||||
NativeMessageReceived("gpu_resized", "");
|
||||
}
|
||||
|
||||
static void RestartApp() {
|
||||
if (IsDebuggerPresent()) {
|
||||
PostMessage(MainWindow::GetHWND(), WM_USER_RESTART_EMUTHREAD, 0, 0);
|
||||
} else {
|
||||
g_Config.bRestartRequired = true;
|
||||
PostMessage(MainWindow::GetHWND(), WM_CLOSE, 0, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindowMenu_Process(HWND hWnd, WPARAM wParam) {
|
||||
std::string fn;
|
||||
|
||||
@@ -752,11 +761,11 @@ namespace MainWindow {
|
||||
break;
|
||||
|
||||
case ID_TEXTURESCALING_AUTO: setTexScalingMultiplier(TEXSCALING_AUTO); break;
|
||||
case ID_TEXTURESCALING_OFF: setTexScalingMultiplier(TEXSCALING_OFF); break;
|
||||
case ID_TEXTURESCALING_2X: setTexScalingMultiplier(TEXSCALING_2X); break;
|
||||
case ID_TEXTURESCALING_3X: setTexScalingMultiplier(TEXSCALING_3X); break;
|
||||
case ID_TEXTURESCALING_4X: setTexScalingMultiplier(TEXSCALING_4X); break;
|
||||
case ID_TEXTURESCALING_5X: setTexScalingMultiplier(TEXSCALING_MAX); break;
|
||||
case ID_TEXTURESCALING_OFF: setTexScalingMultiplier(TEXSCALING_OFF); break;
|
||||
case ID_TEXTURESCALING_2X: setTexScalingMultiplier(TEXSCALING_2X); break;
|
||||
case ID_TEXTURESCALING_3X: setTexScalingMultiplier(TEXSCALING_3X); break;
|
||||
case ID_TEXTURESCALING_4X: setTexScalingMultiplier(TEXSCALING_4X); break;
|
||||
case ID_TEXTURESCALING_5X: setTexScalingMultiplier(TEXSCALING_MAX); break;
|
||||
|
||||
case ID_TEXTURESCALING_XBRZ: setTexScalingType(TextureScalerCommon::XBRZ); break;
|
||||
case ID_TEXTURESCALING_HYBRID: setTexScalingType(TextureScalerCommon::HYBRID); break;
|
||||
@@ -770,22 +779,22 @@ namespace MainWindow {
|
||||
|
||||
case ID_OPTIONS_DIRECT3D9:
|
||||
g_Config.iGPUBackend = GPU_BACKEND_DIRECT3D9;
|
||||
PostMessage(MainWindow::GetHWND(), WM_USER_RESTART_EMUTHREAD, 0, 0);
|
||||
RestartApp();
|
||||
break;
|
||||
|
||||
case ID_OPTIONS_DIRECT3D11:
|
||||
g_Config.iGPUBackend = GPU_BACKEND_DIRECT3D11;
|
||||
PostMessage(MainWindow::GetHWND(), WM_USER_RESTART_EMUTHREAD, 0, 0);
|
||||
RestartApp();
|
||||
break;
|
||||
|
||||
case ID_OPTIONS_OPENGL:
|
||||
g_Config.iGPUBackend = GPU_BACKEND_OPENGL;
|
||||
PostMessage(MainWindow::GetHWND(), WM_USER_RESTART_EMUTHREAD, 0, 0);
|
||||
RestartApp();
|
||||
break;
|
||||
|
||||
case ID_OPTIONS_VULKAN:
|
||||
g_Config.iGPUBackend = GPU_BACKEND_VULKAN;
|
||||
PostMessage(MainWindow::GetHWND(), WM_USER_RESTART_EMUTHREAD, 0, 0);
|
||||
RestartApp();
|
||||
break;
|
||||
|
||||
case ID_OPTIONS_NONBUFFEREDRENDERING: setRenderingMode(FB_NON_BUFFERED_MODE); break;
|
||||
|
||||
Reference in New Issue
Block a user