Fix issue where PresentedThisFrame didn't work on SoftGPU, causing issues

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Henrik Rydgård committed 2024-10-16 15:53:42 +02:00
1 parent beed90ba8b
commit a062e5192b
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@@ -1001,7 +1001,7 @@ void GameSettingsScreen::CreateToolsSettings(UI::ViewGroup *tools) {
tools->Add(new ItemHeader(ms->T("Tools")));
const bool showRetroAchievements = true;
const bool showRetroAchievements = true; // System_GetPropertyInt(SYSPROP_DEVICE_TYPE) != DEVICE_TYPE_VR;
if (showRetroAchievements) {
auto retro = tools->Add(new Choice(sy->T("RetroAchievements")));
retro->OnClick.Add([=](UI::EventParams &) -> UI::EventReturn {