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Fix issue where PresentedThisFrame didn't work on SoftGPU, causing issues
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@@ -1001,7 +1001,7 @@ void GameSettingsScreen::CreateToolsSettings(UI::ViewGroup *tools) {
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tools->Add(new ItemHeader(ms->T("Tools")));
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const bool showRetroAchievements = true;
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const bool showRetroAchievements = true; // System_GetPropertyInt(SYSPROP_DEVICE_TYPE) != DEVICE_TYPE_VR;
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if (showRetroAchievements) {
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auto retro = tools->Add(new Choice(sy->T("RetroAchievements")));
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retro->OnClick.Add([=](UI::EventParams &) -> UI::EventReturn {
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