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Remove legacy InputState.
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@@ -32,8 +32,6 @@ static std::mutex emuThreadLock;
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static HANDLE emuThread;
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static volatile long emuThreadReady;
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InputState input_state;
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extern std::vector<std::wstring> GetWideCmdLine();
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enum EmuThreadStatus : long
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@@ -191,7 +189,7 @@ unsigned int WINAPI TheThread(void *)
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if (!Core_IsActive())
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UpdateUIState(UISTATE_MENU);
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Core_Run(graphicsContext, &input_state);
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Core_Run(graphicsContext);
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}
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shutdown:
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