Add a context menu to play with threads.

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Unknown W. Brackets committed 2013-07-07 23:47:22 -07:00
1 parent 7f858d7263
commit 9d50579aa9
6 files changed
+61 -4

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@@ -354,9 +354,9 @@ void CDisasm::showBreakpointMenu(int itemIndex, const POINT &pt)
HMENU subMenu = GetSubMenu(g_hPopupMenus, POPUP_SUBMENU_ID_BREAKPOINTLIST);
if (isMemory) {
CheckMenuItem(subMenu, ID_DISASM_DISABLEBREAKPOINT, mcPrev.result & MEMCHECK_BREAK ? MF_CHECKED : MF_UNCHECKED);
CheckMenuItem(subMenu, ID_DISASM_DISABLEBREAKPOINT, MF_BYCOMMAND | (mcPrev.result & MEMCHECK_BREAK ? MF_CHECKED : MF_UNCHECKED));
} else {
CheckMenuItem(subMenu, ID_DISASM_DISABLEBREAKPOINT, bpPrev.enabled ? MF_CHECKED : MF_UNCHECKED);
CheckMenuItem(subMenu, ID_DISASM_DISABLEBREAKPOINT, MF_BYCOMMAND | (bpPrev.enabled ? MF_CHECKED : MF_UNCHECKED));
}
switch (TrackPopupMenuEx(subMenu, TPM_RIGHTBUTTON | TPM_RETURNCMD, screenPt.x, screenPt.y, wnd, 0))