ImGui debugger: assorted work

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Henrik Rydgård committed 2024-11-07 11:10:16 +01:00
1 parent 84a0293e54
commit 9c92978fcc
7 files changed
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@@ -295,7 +295,7 @@ void MainThreadFunc() {
}
}
} else {
while (GetUIState() != UISTATE_EXIT) {
while (GetUIState() != UISTATE_EXIT) { // && GetUIState() != UISTATE_EXCEPTION
// We're here again, so the game quit. Restart Core_Run() which controls the UI.
// This way they can load a new game.
if (!Core_IsActive())