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Remove Thin3D prefix on more things
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@@ -781,7 +781,7 @@ again:
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return info;
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}
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void GameInfoCache::SetupTexture(GameInfo *info, std::string &textureData, Draw::Thin3DContext *thin3d, Draw::Thin3DTexture *&tex, double &loadTime) {
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void GameInfoCache::SetupTexture(GameInfo *info, std::string &textureData, Draw::Thin3DContext *thin3d, Draw::Texture *&tex, double &loadTime) {
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using namespace Draw;
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if (textureData.size()) {
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if (!tex) {
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