Avoid accurately computing disk space on iOS and Android (where it can be slow). Add a setting.

This commit is contained in:
Henrik Rydgård committed 2026-07-14 22:22:29 +02:00
1 parent a6516c8d66
commit 993c3a9c67
58 files changed
+81 -6

No files matched your search

+1
View File
@@ -273,6 +273,7 @@ static const ConfigSetting generalSettings[] = {
ConfigSetting("StateUndoLastSaveSlot", SETTING(g_Config, iStateUndoLastSaveSlot), -5, CfgFlag::DEFAULT), // Start with an "invalid" value
ConfigSetting("RewindSnapshotInterval", SETTING(g_Config, iRewindSnapshotInterval), 0, CfgFlag::PER_GAME),
ConfigSetting("SaveStateSlotCount", SETTING(g_Config, iSaveStateSlotCount), 5, CfgFlag::DEFAULT),
ConfigSetting("ReportAccurateFreeStorageSpace", SETTING(g_Config, bReportAccurateFreeStorageSpace), false, CfgFlag::DEFAULT),
ConfigSetting("ShowRegionOnGameIcon", SETTING(g_Config, bShowRegionOnGameIcon), false, CfgFlag::DEFAULT),
ConfigSetting("ShowIDOnGameIcon", SETTING(g_Config, bShowIDOnGameIcon), false, CfgFlag::DEFAULT),