diff --git a/UI/CwCheatScreen.cpp b/UI/CwCheatScreen.cpp index e6ab4e4273..d3d11f2d14 100644 --- a/UI/CwCheatScreen.cpp +++ b/UI/CwCheatScreen.cpp @@ -126,7 +126,7 @@ UI::EventReturn CwCheatScreen::OnEnableAll(UI::EventParams ¶ms) cheatList[j].replace(0, 3, "_C0"); } } - for (int y = 0; y < bEnableCheat.size(); y++) { + for (size_t y = 0; y < bEnableCheat.size(); y++) { bEnableCheat[y] = enableAll; } for (int i = 0; i < (int)cheatList.size(); i++) { diff --git a/UI/MiscScreens.cpp b/UI/MiscScreens.cpp index 0b602a67cc..f9a5b88d2e 100644 --- a/UI/MiscScreens.cpp +++ b/UI/MiscScreens.cpp @@ -149,7 +149,7 @@ PostProcScreen::PostProcScreen(const std::string &title) : ListPopupScreen(title shaders_ = GetAllPostShaderInfo(); std::vector items; int selected = -1; - for (int i = 0; i < shaders_.size(); i++) { + for (int i = 0; i < (int)shaders_.size(); i++) { if (shaders_[i].section == g_Config.sPostShaderName) selected = i; items.push_back(shaders_[i].name); diff --git a/Windows/WndMainWindow.cpp b/Windows/WndMainWindow.cpp index 66c2e2dfde..06ed3c4a38 100644 --- a/Windows/WndMainWindow.cpp +++ b/Windows/WndMainWindow.cpp @@ -448,7 +448,7 @@ namespace MainWindow void UpdateDynamicMenuCheckmarks() { int item = ID_SHADERS_BASE + 1; - for (int i = 0; i < availableShaders.size(); i++) + for (size_t i = 0; i < availableShaders.size(); i++) CheckMenuItem(menu, item++, ((g_Config.sPostShaderName == availableShaders[i]) ? MF_CHECKED : MF_UNCHECKED)); }