mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-11-03 21:03:44 +01:00
A lot more round corner fixes and layout fixes.
This commit is contained in:
1 parent
daadd1a15c
commit
965b07c527
20 files changed
+96
-69
No files matched your search
+3
-3
@@ -714,7 +714,7 @@ void GamePauseScreen::CreateViews() {
|
||||
LinearLayout *rightColumnItems = new ChoiceGroupList(new LayoutParams(WRAP_CONTENT, WRAP_CONTENT));
|
||||
buttonColumn->Add(rightColumnItems);
|
||||
|
||||
ChoiceGroup *topGroup = rightColumnItems->Add(new ChoiceGroup(""));
|
||||
ChoiceGroup *topGroup = rightColumnItems->Add(new ChoiceGroup());
|
||||
if (__KernelIsRunningVSH()) {
|
||||
// The XMB notices discs coming and going by itself, like a PSP's.
|
||||
if (__UmdIsInserted()) {
|
||||
@@ -743,7 +743,7 @@ void GamePauseScreen::CreateViews() {
|
||||
topGroup->SetVisibility(V_GONE);
|
||||
}
|
||||
|
||||
ChoiceGroup *mainGroup = rightColumnItems->Add(new ChoiceGroup(""));
|
||||
ChoiceGroup *mainGroup = rightColumnItems->Add(new ChoiceGroup());
|
||||
if (g_paramSFO.IsValid() && g_Config.HasGameConfig(g_paramSFO.GetDiscID())) {
|
||||
mainGroup->Add(new Choice(pa->T("Game Settings"), ImageID("I_GEAR")))->OnClick.Handle(this, &GamePauseScreen::OnGameSettings);
|
||||
auto pa = GetI18NCategory(I18NCat::PAUSE);
|
||||
@@ -804,7 +804,7 @@ void GamePauseScreen::CreateViews() {
|
||||
exitRow->Add(continueChoice);
|
||||
continueChoice->ReplaceLayoutParams(new UI::LinearLayoutParams(1.0f, Gravity::G_VCENTER));
|
||||
} else {
|
||||
rightColumnItems->Add(new ChoiceGroup(""))->Add(exit);
|
||||
rightColumnItems->Add(new ChoiceGroup())->Add(exit);
|
||||
}
|
||||
|
||||
exit->OnClick.Handle(this, &GamePauseScreen::OnExit);
|
||||
|
||||
Reference in new issue
Block a user