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Fix assorted key mapping issues affecting Shield and probably pads in general on Android. See #7976
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@@ -422,14 +422,20 @@ void JoystickHistoryView::Update(const InputState &input_state) {
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}
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bool AnalogTestScreen::key(const KeyInput &key) {
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bool retval = true;
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if (UI::IsEscapeKey(key)) {
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screenManager()->finishDialog(this, DR_BACK);
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return true;
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}
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char buf[512];
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snprintf(buf, sizeof(buf), "Keycode: %d Device ID: %d [%s%s%s%s]", key.keyCode, key.deviceId,
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(key.flags & KEY_IS_REPEAT) ? "REP" : "",
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(key.flags & KEY_UP) ? "UP" : "",
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(key.flags & KEY_DOWN) ? "DOWN" : "",
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(key.flags & KEY_CHAR) ? "CHAR" : "");
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lastLastKeyEvent_->SetText(lastKeyEvent_->GetText());
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lastKeyEvent_->SetText(buf);
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return true;
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return retval;
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}
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bool AnalogTestScreen::axis(const AxisInput &axis) {
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@@ -439,9 +445,9 @@ bool AnalogTestScreen::axis(const AxisInput &axis) {
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// a controller would be confusing for the user.
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char buf[512];
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if (axis.value > AXIS_BIND_THRESHOLD || axis.value < -AXIS_BIND_THRESHOLD) {
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int value = axis.value > AXIS_BIND_THRESHOLD ? 1 : -1;
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snprintf(buf, sizeof(buf), "Axis: %d (value %1.3f) Device ID: %d",
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axis.axisId, axis.value, axis.deviceId);
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lastLastKeyEvent_->SetText(lastKeyEvent_->GetText());
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lastKeyEvent_->SetText(buf);
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return true;
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}
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@@ -472,7 +478,9 @@ void AnalogTestScreen::CreateViews() {
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root_->Add(theTwo);
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lastKeyEvent_ = root_->Add(new TextView("", new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
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lastLastKeyEvent_ = root_->Add(new TextView("-", new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
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lastLastKeyEvent_->SetTextColor(0x80FFFFFF); // semi-transparent
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lastKeyEvent_ = root_->Add(new TextView("-", new LayoutParams(FILL_PARENT, WRAP_CONTENT)));
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root_->Add(new Button(di->T("Back")))->OnClick.Handle<UIScreen>(this, &UIScreen::OnBack);
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}
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