diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index c00e0a02ab..3b90519980 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -273,7 +273,7 @@ void GameSettingsScreen::CreateViews() { static const char *quality[] = { "Low", "Medium", "High"}; PopupMultiChoice *beziersChoice = graphicsSettings->Add(new PopupMultiChoice(&g_Config.iSplineBezierQuality, gr->T("LowCurves", "Spline/Bezier curves quality"), quality, 0, ARRAY_SIZE(quality), gr->GetName(), screenManager())); beziersChoice->OnChoice.Add([=](EventParams &e) { - if (&g_Config.iSplineBezierQuality != 0) { + if (g_Config.iSplineBezierQuality != 0) { settingInfo_->Show(gr->T("LowCurves Tip", "This option will significantly improve/reduce the quality of rendered splines and bezier curves"), e.v); } return UI::EVENT_CONTINUE;