Merge pull request #20510 from hrydgard/more-fixes

Fix bug in Win32 debugger, misc fixes
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Henrik Rydgård committed 2025-06-15 13:24:49 +02:00
1 parent aedd4fe053
commit 92e8230b2d
7 files changed
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@@ -300,7 +300,7 @@ void MainThreadFunc() {
while (GetUIState() != UISTATE_EXIT) { // && GetUIState() != UISTATE_EXCEPTION
// We're here again, so the game quit. Restart Run() which controls the UI.
// This way they can load a new game.
if (!Core_IsActive())
if (!(Core_IsActive() || Core_IsStepping()))
UpdateUIState(UISTATE_MENU);
Core_StateProcessed();
NativeFrame(graphicsContext);