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Merge pull request #20510 from hrydgard/more-fixes
Fix bug in Win32 debugger, misc fixes
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@@ -300,7 +300,7 @@ void MainThreadFunc() {
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while (GetUIState() != UISTATE_EXIT) { // && GetUIState() != UISTATE_EXCEPTION
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// We're here again, so the game quit. Restart Run() which controls the UI.
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// This way they can load a new game.
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if (!Core_IsActive())
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if (!(Core_IsActive() || Core_IsStepping()))
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UpdateUIState(UISTATE_MENU);
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Core_StateProcessed();
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NativeFrame(graphicsContext);
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