diff --git a/UI/DisplayLayoutScreen.cpp b/UI/DisplayLayoutScreen.cpp index 259cb6cd6d..6bb565d497 100644 --- a/UI/DisplayLayoutScreen.cpp +++ b/UI/DisplayLayoutScreen.cpp @@ -343,6 +343,8 @@ void DisplayLayoutScreen::CreateViews() { mode_->AddChoice(ImageID("I_MOVE")); mode_->AddChoice(ImageID("I_RESIZE")); mode_->SetSelection(0, false); + // The game goes to another output, like a TV, which doesn't use this layout. + mode_->SetEnabled(screenManager()->FindOutput(OutputRole::Game) == nullptr); bottomControls->Add(mode_); }