Remove the PaceVideocodecDecode workaround for Ys I & II

The blit cost model now paces its movies at 30 fps without it.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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Henrik RydgårdandClaude Opus 5.5 committed 2026-09-25 16:44:28 -06:00
1 parent 7a675b42d5
commit 8f70003cce
7 files changed
+3 -37

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@@ -167,7 +167,6 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
CheckSetting(iniFile, gameID, "SpriteBorderFix", &flags_.SpriteBorderFix);
CheckSetting(iniFile, gameID, "TextureCLUTInShader", &flags_.TextureCLUTInShader);
CheckSetting(iniFile, gameID, "DisableRangeCulling", &flags_.DisableRangeCulling);
CheckSetting(iniFile, gameID, "PaceVideocodecDecode", &flags_.PaceVideocodecDecode);
}
void Compatibility::CheckVRSettings(IniFile &iniFile, const std::string &gameID) {