mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-14 06:50:29 +02:00
Remove the PaceVideocodecDecode workaround for Ys I & II
The blit cost model now paces its movies at 30 fps without it. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
This commit is contained in:
1 parent
7a675b42d5
commit
8f70003cce
7 files changed
+3
-37
No files matched your search
@@ -167,7 +167,6 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
|
||||
CheckSetting(iniFile, gameID, "SpriteBorderFix", &flags_.SpriteBorderFix);
|
||||
CheckSetting(iniFile, gameID, "TextureCLUTInShader", &flags_.TextureCLUTInShader);
|
||||
CheckSetting(iniFile, gameID, "DisableRangeCulling", &flags_.DisableRangeCulling);
|
||||
CheckSetting(iniFile, gameID, "PaceVideocodecDecode", &flags_.PaceVideocodecDecode);
|
||||
}
|
||||
|
||||
void Compatibility::CheckVRSettings(IniFile &iniFile, const std::string &gameID) {
|
||||
|
||||
Reference in new issue
Block a user