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UI: Add simple support for a custom background.
No UI. Essentially, this is a cleaned up version of xiushudongfang's implementation that supports all platforms, but no selection UI.
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@@ -985,8 +985,6 @@ UI::EventReturn MainScreen::OnLoadFile(UI::EventParams &e) {
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return UI::EVENT_DONE;
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}
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extern void DrawBackground(UIContext &dc, float alpha);
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void MainScreen::DrawBackground(UIContext &dc) {
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UIScreenWithBackground::DrawBackground(dc);
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if (highlightedGamePath_.empty() && prevHighlightedGamePath_.empty()) {
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