diff --git a/Core/HLE/sceKernelModule.cpp b/Core/HLE/sceKernelModule.cpp index ad63d32f45..576c65c245 100644 --- a/Core/HLE/sceKernelModule.cpp +++ b/Core/HLE/sceKernelModule.cpp @@ -761,8 +761,8 @@ void ImportFuncSymbol(const FuncSymbolImport &func, bool reimporting, const char void ExportFuncSymbol(const FuncSymbolExport &func) { if (FuncImportIsSyscall(func.moduleName, func.nid)) { - // Oops, HLE covers this. - WARN_LOG_REPORT(LOADER, "Ignoring func export %s/%08x, already implemented in HLE.", func.moduleName, func.nid); + // HLE covers this already - let's ignore the function. + WARN_LOG(LOADER, "Ignoring func export %s/%08x, already implemented in HLE.", func.moduleName, func.nid); return; } diff --git a/GPU/Common/TextureCacheCommon.cpp b/GPU/Common/TextureCacheCommon.cpp index 1b87c4afb5..51ea073fda 100644 --- a/GPU/Common/TextureCacheCommon.cpp +++ b/GPU/Common/TextureCacheCommon.cpp @@ -859,7 +859,7 @@ bool TextureCacheCommon::AttachFramebuffer(TexCacheEntry *entry, u32 address, Vi AttachFramebufferValid(entry, framebuffer, fbInfo); return true; } else { - WARN_LOG_REPORT_ONCE(subarea, G3D, "Render to area containing texture at %08x +%dx%d", address, fbInfo.xOffset, fbInfo.yOffset); + WARN_LOG_ONCE(subarea, G3D, "Render to area containing texture at %08x +%dx%d", address, fbInfo.xOffset, fbInfo.yOffset); // If "AttachFramebufferValid" , God of War Ghost of Sparta/Chains of Olympus will be missing special effect. AttachFramebufferInvalid(entry, framebuffer, fbInfo); return true;