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Metal: Hook up the backend on Mac, with the null GPU for now
Selectable with --graphics=metal, the backend choice in settings and the Mac menu bar. SDL creates a Metal view for it, and headless renders offscreen. Games run on the null GPU until there's a GPU/Metal. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
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@@ -468,6 +468,9 @@ CommandLineParseResult CommandLineOptions::Parse(int argc, const char *argv[], C
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} else if (restOfOption == "vulkan") {
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gpuBackend = GPUBackend::VULKAN;
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softwareRendering = false;
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} else if (restOfOption == "metal") {
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gpuBackend = GPUBackend::METAL;
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softwareRendering = false;
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} else if (restOfOption == "software") {
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gpuBackend = GPUBackend::OPENGL;
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softwareRendering = true;
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