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https://github.com/hrydgard/ppsspp.git
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Move more utility functions from the Win32 GE debugger to the common code
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5 files changed
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@@ -243,6 +243,17 @@ void ImGeDisasmView::Draw(GPUDebugInterface *gpuDebug) {
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}
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}
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static const char *DLStateToString(DisplayListState state) {
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switch (state) {
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case PSP_GE_DL_STATE_NONE: return "None";
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case PSP_GE_DL_STATE_QUEUED: return "Queued";
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case PSP_GE_DL_STATE_RUNNING: return "Running";
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case PSP_GE_DL_STATE_COMPLETED: return "Completed";
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case PSP_GE_DL_STATE_PAUSED: return "Paused";
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default: return "N/A (bad)";
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}
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}
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void ImGeDebuggerWindow::Draw(ImConfig &cfg, ImControl &control, GPUDebugInterface *gpuDebug) {
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ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver);
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if (!ImGui::Begin(Title(), &cfg.geDebuggerOpen)) {
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@@ -333,14 +344,17 @@ void ImGeDebuggerWindow::Draw(ImConfig &cfg, ImControl &control, GPUDebugInterfa
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const auto &list = gpuDebug->GetDisplayList(index);
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char title[64];
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snprintf(title, sizeof(title), "List %d", list.id);
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if (ImGui::CollapsingHeader(title, ImGuiTreeNodeFlags_DefaultOpen)) {
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if (ImGui::CollapsingHeader(title)) {
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ImGui::Text("State: %s", DLStateToString(list.state));
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ImGui::TextUnformatted("PC:");
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ImGui::SameLine();
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ImClickableAddress(list.pc, control, ImCmd::SHOW_IN_GE_DISASM);
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ImGui::Text("StartPC:");
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ImGui::SameLine();
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ImClickableAddress(list.startpc, control, ImCmd::SHOW_IN_GE_DISASM);
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ImGui::Text("Pending interrupt: %d", (int)list.pendingInterrupt);
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if (list.pendingInterrupt) {
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ImGui::TextUnformatted("(Pending interrupt)");
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}
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ImGui::Text("Stack depth: %d", (int)list.stackptr);
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ImGui::Text("BBOX result: %d", (int)list.bboxResult);
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}
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