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Delete all support for Qt
Our Qt backend has long been left behind and doesn't even support Vulkan currently. There would be a lot of work to make it viable, and I don't think anyone is really interested. ImGui on SDL will soon fulfill the need for a more classic user interface with a menu bar on Linux, and on Mac we already have a native UI.
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@@ -16,10 +16,8 @@
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#ifndef USING_QT_UI
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#include <png.h>
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#include <zlib.h>
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#endif
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#include "Common/Data/Encoding/Base64.h"
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#include "Common/StringUtils.h"
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#include "Core/Debugger/WebSocket/GPUBufferSubscriber.h"
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@@ -42,10 +40,6 @@ DebuggerSubscriber *WebSocketGPUBufferInit(DebuggerEventHandlerMap &map) {
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// Note: Calls req.Respond(). Other data can be added afterward.
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static bool StreamBufferToDataURI(DebuggerRequest &req, const GPUDebugBuffer &buf, bool isFramebuffer, bool includeAlpha, int stackWidth) {
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#ifdef USING_QT_UI
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req.Fail("Not supported on Qt yet, pull requests accepted");
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return false;
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#else
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u8 *flipbuffer = nullptr;
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u32 w = (u32)-1;
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u32 h = (u32)-1;
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@@ -157,7 +151,6 @@ static bool StreamBufferToDataURI(DebuggerRequest &req, const GPUDebugBuffer &bu
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// End the string.
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req.ws->AddFragment(false, "\"");
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return true;
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#endif
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}
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static std::string DescribeFormat(GPUDebugBufferFormat fmt) {
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