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Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct Makes it easier to search/replace these, for future refactorings. * Some renaming * Qt buildfix, also fix the Qt build on Mac (got broken with battery changes) * Attempt at buildfixing ios * UWP buildfix
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@@ -257,7 +257,7 @@ void CMemoryDlg::Goto(u32 addr)
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void CMemoryDlg::Size()
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{
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const float fontScale = 1.0f / g_dpi_scale_real_y;
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const float fontScale = 1.0f / g_display.dpi_scale_real_y;
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GetClientRect(m_hDlg,&winRect);
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int dlg_w = winRect.right - winRect.left;
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