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Wrap the display globals in a struct (#16998)
* Wrap the display globals in a struct Makes it easier to search/replace these, for future refactorings. * Some renaming * Qt buildfix, also fix the Qt build on Mac (got broken with battery changes) * Attempt at buildfixing ios * UWP buildfix
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@@ -253,7 +253,7 @@ void ReportScreen::CreateViews() {
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Margins actionMenuMargins(0, 20, 15, 0);
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Margins contentMargins(0, 20, 5, 5);
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float leftColumnWidth = dp_xres - actionMenuMargins.horiz() - contentMargins.horiz() - 300.0f;
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float leftColumnWidth = g_display.dp_xres - actionMenuMargins.horiz() - contentMargins.horiz() - 300.0f;
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ViewGroup *leftColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(WRAP_CONTENT, FILL_PARENT, 0.4f, contentMargins));
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LinearLayout *leftColumnItems = new LinearLayout(ORIENT_VERTICAL, new LayoutParams(WRAP_CONTENT, FILL_PARENT));
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ViewGroup *rightColumn = new ScrollView(ORIENT_VERTICAL, new LinearLayoutParams(300, FILL_PARENT, actionMenuMargins));
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