Wrap the display globals in a struct (#16998)

* Wrap the display globals in a struct

Makes it easier to search/replace these, for future refactorings.

* Some renaming

* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)

* Attempt at buildfixing ios

* UWP buildfix
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Henrik Rydgård authored and GitHub committed 2023-02-25 13:09:44 +01:00
1 parent 3e98d313a8
commit 8b431b39ba
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@@ -138,7 +138,7 @@ void ScreenManager::deviceRestored() {
}
void ScreenManager::resized() {
INFO_LOG(SYSTEM, "ScreenManager::resized(dp: %dx%d)", dp_xres, dp_yres);
INFO_LOG(SYSTEM, "ScreenManager::resized(dp: %dx%d)", g_display.dp_xres, g_display.dp_yres);
std::lock_guard<std::recursive_mutex> guard(inputLock_);
// Have to notify the whole stack, otherwise there will be problems when going back
// to non-top screens.