diff --git a/UI/MenuScreens.cpp b/UI/MenuScreens.cpp index 13965c8996..a6141466b0 100644 --- a/UI/MenuScreens.cpp +++ b/UI/MenuScreens.cpp @@ -685,7 +685,7 @@ void SystemScreen::render() { UICheckBox(GEN_ID, x, y += stride, s->T("Show Debug Statistics"), ALIGN_TOPLEFT, &g_Config.bShowDebugStats); UICheckBox(GEN_ID, x, y += stride, s->T("Show FPS"), ALIGN_TOPLEFT, &g_Config.bShowFPSCounter); - VGrid vlang(530, 100, dp_yres - 50, 10, 10); + VGrid vlang(500, 100, dp_yres - 50, 10, 10); for (size_t i = 0; i < langs_.size(); i++) { std::string code; @@ -697,7 +697,7 @@ void SystemScreen::render() { if (!code.empty()) buttonTitle = code; - if (UIButton(GEN_ID_LOOP(i), vlang, LARGE_BUTTON_WIDTH, 0, buttonTitle.c_str(), ALIGN_TOPLEFT)) { + if (UIButton(GEN_ID_LOOP(i), vlang, LARGE_BUTTON_WIDTH - 40, 0, buttonTitle.c_str(), ALIGN_TOPLEFT)) { std::string oldLang = g_Config.languageIni; g_Config.languageIni = code; if (i18nrepo.LoadIni(g_Config.languageIni)) { diff --git a/lang/zh_CN.ini b/lang/zh_CN.ini index a3232f0434..2415e7d01b 100644 --- a/lang/zh_CN.ini +++ b/lang/zh_CN.ini @@ -1,4 +1,4 @@ -[MainMenu] +[MainMenu] Credits = 开发人员 Exit = 退出 Load = 载入... @@ -49,10 +49,10 @@ Media Engine = 媒体引擎 Mipmapping = 多级纹理映射 (MipMap) Stream VBO = 流式顶点缓冲对象 (Stream VBO) Vertex Cache = 顶点缓存 -Stretch to Display = 拉伸显示 +Stretch to Display = 延伸显示 [Pause] -Save State = 状态保存 -Load State = 状态载入 +Save State = 即时保存 +Load State = 即时载入 Continue = 继续 Settings = 设置 Back to Menu = 返回菜单 diff --git a/lang/zh_TW.ini b/lang/zh_TW.ini index 5bb1c8d152..27fc2a1757 100644 --- a/lang/zh_TW.ini +++ b/lang/zh_TW.ini @@ -5,6 +5,7 @@ Load = 載入... Settings = 設置 Recent = 最近 [Developer] +Developer Tools = 開發工具 Dump frame to log = 轉儲日誌 Load language ini = 載入語言設定 Run CPU tests = 運行CPU測試 @@ -36,6 +37,8 @@ Enable Sound = 開啟聲音 Controls Settings = 控制設置 OnScreen = 觸屏控制 Tilt = 重力感應 (水平模式) +Large Controls = 大按鈕 +Show Analog Stick = 顯示摇杆 [Graphics] 2X = 2倍渲染分辨率 Buffered Rendering = 緩衝渲染 @@ -44,12 +47,13 @@ Graphics Settings = 圖形設置 Hardware Transform = 硬件轉換 Linear Filtering = 線性過濾 Media Engine = 媒體引擎 -Mipmapping = Mip貼圖 +Mipmapping = MipMap貼圖 Stream VBO = 頂點緩衝對像 Vertex Cache = 頂點緩存 +Stretch to Display = 延伸顯示 [Pause] -Save State = 狀態保存 -Load State = 狀態載入 +Save State = 即時保存 +Load State = 即時載入 Continue = 繼續 Settings = 設定 Back to Menu = 返回菜單