Add size hints for Vulkan surface size, using SDL window size, in case it can't be determined by the driver

This commit is contained in:
Henrik Rydgård
2026-08-05 16:37:57 +02:00
parent e260188c49
commit 88bfab066c
27 changed files with 96 additions and 78 deletions
+1 -1
View File
@@ -1149,7 +1149,7 @@ void NativeFrame(GraphicsContext *graphicsContext) {
#endif
}
graphicsContext->Resize();
graphicsContext->Resize(g_display.pixel_xres, g_display.pixel_yres);
g_screenManager->resized();
// TODO: Move this to the GraphicsContext objects for each backend.