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Add easy way to verify games against the Redump database, supplied as CSV.
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@@ -151,6 +151,10 @@
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#include "UI/DarwinFileSystemServices.h"
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#endif
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#if !defined(__LIBRETRO__)
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#include "Core/Util/GameDB.h"
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#endif
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#include <Core/HLE/Plugins.h>
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bool HandleGlobalMessage(UIMessage message, const std::string &value);
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@@ -818,6 +822,10 @@ void NativeInit(int argc, const char *argv[], const char *savegame_dir, const ch
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// Initialize retro achievements runtime.
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Achievements::Initialize();
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#if !defined(__LIBRETRO__)
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g_gameDB.LoadFromVFS(g_VFS, "redump.csv");
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#endif
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// Must be done restarting by now.
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restarting = false;
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}
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