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d3d: Release shaders and fbos on shutdown.
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@@ -116,6 +116,8 @@ void D3D9_Resize(HWND window) {
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}
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void D3D9_Shutdown() {
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DX9::DestroyShaders();
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DX9::fbo_shutdown();
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device->EndScene();
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device->Release();
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d3d->Release();
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