Switch all NativeMessageReceived to System_PostUIMessage

This commit is contained in:
Henrik Rydgård committed 2023-07-06 17:26:02 +02:00
1 parent ac4506e389
commit 84fffec4f3
20 files changed
+94 -101

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+8 -8
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@@ -155,9 +155,9 @@ UI::EventReturn DisplayLayoutScreen::OnPostProcShaderChange(UI::EventParams &e)
g_Config.vPostShaderNames.erase(std::remove(g_Config.vPostShaderNames.begin(), g_Config.vPostShaderNames.end(), "Off"), g_Config.vPostShaderNames.end());
FixPostShaderOrder(&g_Config.vPostShaderNames);
NativeMessageReceived("gpu_configChanged", "");
NativeMessageReceived("gpu_renderResized", ""); // To deal with shaders that can change render resolution like upscaling.
NativeMessageReceived("postshader_updated", "");
System_PostUIMessage("gpu_configChanged", "");
System_PostUIMessage("gpu_renderResized", ""); // To deal with shaders that can change render resolution like upscaling.
System_PostUIMessage("postshader_updated", "");
if (gpu) {
gpu->NotifyConfigChanged();
@@ -381,7 +381,7 @@ void DisplayLayoutScreen::CreateViews() {
auto removeButton = shaderRow->Add(new Choice(ImageID("I_TRASHCAN"), new LinearLayoutParams(0.0f)));
removeButton->OnClick.Add([=](EventParams &e) -> UI::EventReturn {
g_Config.vPostShaderNames.erase(g_Config.vPostShaderNames.begin() + i);
NativeMessageReceived("gpu_configChanged", "");
System_PostUIMessage("gpu_configChanged", "");
RecreateViews();
return UI::EVENT_DONE;
});
@@ -409,7 +409,7 @@ void DisplayLayoutScreen::CreateViews() {
return UI::EVENT_DONE;
}
FixPostShaderOrder(&g_Config.vPostShaderNames);
NativeMessageReceived("gpu_configChanged", "");
System_PostUIMessage("gpu_configChanged", "");
RecreateViews();
return UI::EVENT_DONE;
});
@@ -493,18 +493,18 @@ void PostProcScreen::OnCompleted(DialogResult result) {
if (showStereoShaders_) {
if (g_Config.sStereoToMonoShader != value) {
g_Config.sStereoToMonoShader = value;
NativeMessageReceived("gpu_configChanged", "");
System_PostUIMessage("gpu_configChanged", "");
}
} else {
if (id_ < (int)g_Config.vPostShaderNames.size()) {
if (g_Config.vPostShaderNames[id_] != value) {
g_Config.vPostShaderNames[id_] = value;
NativeMessageReceived("gpu_configChanged", "");
System_PostUIMessage("gpu_configChanged", "");
}
}
else {
g_Config.vPostShaderNames.push_back(value);
NativeMessageReceived("gpu_configChanged", "");
System_PostUIMessage("gpu_configChanged", "");
}
}
}