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Enable "simulate block transfer" by default.
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+1
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@@ -398,7 +398,7 @@ static ConfigSetting graphicsSettings[] = {
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ReportedConfigSetting("SplineBezierQuality", &g_Config.iSplineBezierQuality, 2),
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ReportedConfigSetting("PostShader", &g_Config.sPostShaderName, "Off"),
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ReportedConfigSetting("BlockTransferGPU", &g_Config.bBlockTransferGPU, false),
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ReportedConfigSetting("MemBlockTransferGPU", &g_Config.bBlockTransferGPU, true),
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ConfigSetting(false),
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};
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