Whoops. Forgot to push this.

This commit is contained in:
The Dax committed 2013-10-15 03:41:11 -04:00
1 parent b549a4e6e5
commit 845a25e897
1 file changed
+3 -7
+3 -7
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@@ -381,12 +381,12 @@ std::string GetSysDirectory(PSPDirectories directoryType) {
}
}
#ifdef _WIN32
// Run this at startup time. Please use GetSysDirectory if you need to query where folders are.
void InitSysDirectories() {
if (!g_Config.memCardDirectory.empty() && !g_Config.flash0Directory.empty())
return;
#ifdef _WIN32
const std::string path = ConvertWStringToUTF8(File::GetExeDirectory());
// Mount a filesystem
@@ -449,9 +449,5 @@ void InitSysDirectories() {
if (g_Config.currentDirectory.empty()) {
g_Config.currentDirectory = GetSysDirectory(DIRECTORY_GAME);
}
#else
// TODO: Perhaps move your platforms' directory stuff out of NativeInit and into here.
memstickpath = g_Config.memCardDirectory;
flash0path = g_Config.flash0Directory;
#endif
}
#endif