Remove 'Display raw framebuffer' option

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raven02 committed 2013-07-25 20:23:22 +08:00
1 parent 3139c5f97f
commit 82b2581d79
8 files changed
+2 -13

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@@ -1098,7 +1098,7 @@ void FramebufferManager::DeviceLost() {
void FramebufferManager::BeginFrame() {
DecimateFBOs();
// NOTE - this is all wrong. At the beginning of the frame is a TERRIBLE time to draw the fb.
if (g_Config.bDisplayFramebuffer && displayFramebufPtr_) {
if (displayFramebufPtr_) {
INFO_LOG(HLE, "Drawing the framebuffer (%08x)", displayFramebufPtr_);
const u8 *pspframebuf = Memory::GetPointer((0x44000000) | (displayFramebufPtr_ & 0x1FFFFF)); // TODO - check
glstate.cullFace.disable();