diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index bc940ef875..23e81498a6 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -18,93 +18,40 @@ #include "ppsspp_config.h" -#include -#include +#include +#include +#include +#include -#include "Common/Net/Resolve.h" -#include "Common/Audio/AudioBackend.h" -#include "Common/GPU/OpenGL/GLFeatures.h" -#include "Common/Render/DrawBuffer.h" -#include "Common/UI/Root.h" +#include "Common/Common.h" +#include "Common/Data/Text/I18n.h" +#include "Common/File/Path.h" +#include "Common/Log.h" +#include "Common/StringUtils.h" +#include "Common/System/Request.h" +#include "Common/System/System.h" +#include "Common/UI/PopupScreens.h" +#include "Common/UI/ScreenManager.h" #include "Common/UI/View.h" #include "Common/UI/ViewGroup.h" -#include "Common/UI/Context.h" -#include "Common/UI/Notice.h" -#include "Common/UI/ScreenManager.h" -#include "Common/Render/ManagedTexture.h" -#include "Common/VR/PPSSPPVR.h" -#include "Common/BitSet.h" -#include "Common/System/Display.h" // Only to check screen aspect ratio with pixel_yres/pixel_xres -#include "Common/System/Request.h" -#include "Common/System/OSD.h" -#include "Common/System/NativeApp.h" -#include "Common/Data/Color/RGBAUtil.h" -#include "Common/Data/Text/I18n.h" -#include "Common/Data/Encoding/Utf8.h" -#include "Common/UI/PopupScreens.h" -#include "UI/EmuScreen.h" -#include "UI/GameSettingsScreen.h" -#include "UI/Settings/MainSettingsPages.h" -#include "UI/SettingsPage.h" -#include "UI/GameInfoCache.h" -#include "UI/GamepadEmu.h" -#include "UI/ControlMappingScreen.h" -#include "UI/DevScreens.h" -#include "UI/DeveloperSettingsPages.h" -#include "UI/DisplayLayoutScreen.h" -#include "UI/FirmwareScreen.h" -#include "UI/RemoteISOScreen.h" -#include "UI/SavedataScreen.h" -#include "UI/SystemInfoScreen.h" -#include "UI/TouchControlLayoutScreen.h" -#include "UI/TouchControlVisibilityScreen.h" -#include "UI/TiltAnalogSettingsScreen.h" -#include "UI/MemStickScreen.h" -#include "UI/Theme.h" -#include "UI/RetroAchievementScreens.h" -#include "UI/OnScreenDisplay.h" -#include "UI/DiscordIntegration.h" -#include "UI/Background.h" -#include "UI/BackgroundAudio.h" -#include "UI/MiscViews.h" -#include "UI/AdhocServerScreen.h" - -#include "Common/File/FileUtil.h" -#include "Common/StringUtils.h" #include "Core/Config.h" #include "Core/ConfigValues.h" -#include "Core/KeyMap.h" -#include "Core/TiltEventProcessor.h" #include "Core/Instance.h" -#include "Core/System.h" +#include "Core/KeyMap.h" #include "Core/Reporting.h" -#include "Core/HLE/sceUsbCam.h" -#include "Core/HLE/sceUsbMic.h" -#include "Core/HLE/sceUtility.h" -#include "Core/Util/PortManager.h" #include "GPU/Common/PostShader.h" -#include "GPU/GPU.h" +#include "UI/AdhocServerScreen.h" +#include "UI/GameInfoCache.h" +#include "UI/GamepadEmu.h" +#include "UI/GameSettingsScreen.h" +#include "UI/MiscViews.h" +#include "UI/Settings/MainSettingsPages.h" +#include "UI/Theme.h" #if PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS) #include "Core/Util/DarwinFileSystemServices.h" #endif -#if defined(_WIN32) && !PPSSPP_PLATFORM(UWP) -#pragma warning(disable:4091) // workaround bug in VS2015 headers -#include "Windows/MainWindow.h" -#include -#include "Windows/W32Util/ShellUtil.h" -#endif - -#if PPSSPP_PLATFORM(ANDROID) - -#include "android/jni/AndroidAudio.h" -#include "Common/File/AndroidStorage.h" - -extern AndroidAudioState *g_audioState; - -#endif - #if PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS) void SetMemStickDirDarwin(int requesterToken) { auto initialPath = g_Config.memStickDirectory;