(Partially) slip thin3d underneath DrawBuffer.

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Henrik Rydgard committed 2014-08-22 20:54:53 +02:00
1 parent dfbb0bdea2
commit 808f05da89
14 files changed
+31 -177

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@@ -185,6 +185,7 @@ void SaveFileInfo::DoState(PointerWrap &p)
p.Do(hasTexture);
if (hasTexture) {
if (p.mode == p.MODE_READ) {
delete texture;
texture = new PPGeImage("");
}
texture->DoState(p);