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Rename some screen classes
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@@ -270,7 +270,7 @@ static bool LoadGameList(const Path &url, std::vector<Path> &games) {
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return !games.empty();
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}
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RemoteISOScreen::RemoteISOScreen(const Path &filename) : TabbedUIDialogScreenWithGameBackground(filename) {}
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RemoteISOScreen::RemoteISOScreen(const Path &filename) : UITabbedBaseDialogScreen(filename) {}
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void RemoteISOScreen::CreateTabs() {
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@@ -287,7 +287,7 @@ void RemoteISOScreen::CreateTabs() {
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}
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void RemoteISOScreen::update() {
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TabbedUIDialogScreenWithGameBackground::update();
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UITabbedBaseDialogScreen::update();
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frameCount_++;
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@@ -499,7 +499,7 @@ void RemoteISOConnectScreen::CreateViews() {
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void RemoteISOConnectScreen::update() {
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auto ri = GetI18NCategory(I18NCat::REMOTEISO);
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UIDialogScreenWithBackground::update();
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UIBaseDialogScreen::update();
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ScanStatus s = GetStatus();
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switch (s) {
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