Rename some screen classes

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Henrik Rydgård committed 2025-10-29 00:02:43 +01:00
1 parent 0a0b390fd3
commit 7ffd72b32e
49 files changed
+116 -148

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@@ -328,7 +328,7 @@ void GamePauseScreen::update() {
}
GamePauseScreen::GamePauseScreen(const Path &filename, bool bootPending)
: UIDialogScreenWithGameBackground(filename), bootPending_(bootPending) {
: UIBaseDialogScreen(filename), bootPending_(bootPending) {
// So we can tell if something blew up while on the pause screen.
std::string assertStr = "PauseScreen: " + filename.GetFilename();
SetExtraAssertInfo(assertStr.c_str());