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Rename some screen classes
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@@ -1366,7 +1366,7 @@ bool MainScreen::key(const KeyInput &touch) {
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searchKeyModifier_ = false;
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}
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return UIScreenWithBackground::key(touch);
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return UIBaseScreen::key(touch);
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}
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void MainScreen::OnAllowStorage(UI::EventParams &e) {
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@@ -1375,7 +1375,7 @@ void MainScreen::OnAllowStorage(UI::EventParams &e) {
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void MainScreen::sendMessage(UIMessage message, const char *value) {
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// Always call the base class method first to handle the most common messages.
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UIScreenWithBackground::sendMessage(message, value);
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UIBaseScreen::sendMessage(message, value);
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if (message == UIMessage::REQUEST_GAME_BOOT) {
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LaunchFile(screenManager(), this, Path(value));
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